![]()
This is called a "Secret Service Agent" Archetype, but it can be used to represent any form of qualified and competent form of "Agent" from any of the various "Men In Black" organizations [CIA, FBI, KGB, Mossad, etc.].
![]()
|
Personal Information |
|
| Player Name | |
| Character Name | Secret Service Agent Archetype |
| Character Role | Agent |
| Creation Points | 15 Stat / 15 Attribute / 20 Skill |
| STATS | ||
| Body | Mind | Soul |
| 6 | 5 | 4 |
| Derived Stats | |
| Combat Value | 6 |
| Attack Combat Value | 6 |
| Defense Combat Value | 4 |
| Health Points | 80 |
| Energy Points | 45 |
| Initiative Roll | 2D6 |
| Experience Points | N/A |
| ATTRIBUTES | |||
|
Attribute Name |
Level | Points/Level | Cost |
| Combat Mastery | 1 | 2 | 2 |
| Damn Healthy! | 3 | 1 | 3 |
| Extra Attacks | 1 | 4 | 4 |
| Gun Bunny | 2 | 1 | 2 |
| Lighting Draw | - | - | - |
| Portable Armory | - | - | - |
| Highly Skilled | 4 | 1 | 4 |
| Personal Gear | 1 | 1 | 1 |
| DEFECTS | |||
|
Defect Name |
Level | Points/Level | Cost |
| Owned By Organization [Government] | 1 | 1 | 1 |
| SKILLS | |||
|
Skill Name |
Level | Points/Level | Cost |
| Driving [Car] | 1 | 6 | 6 |
| Gun Combat [Pistols] | 2 | 6 | 12 |
| Police Sciences [Criminology] | 1 | 4 | 4 |
| Ranged Defense [On Foot] | 3 | 6 | 18 |
| Unarmed Combat [Strikes] | 2 | 4 | 8 |
| Unarmed Defense [Strikes] | 2 | 4 | 8 |
| Urban Tracking [Corporate] | 1 | 4 | 4 |
|
Carried Equipment |
| Soft Armor, Military Radio, Silencer |
|
WEAPONS |
|||
| Weapon |
Damage |
Abilities | Disabilities |
| Heavy Auto Pistol | 10 | Concealable | Short Range |
| Assault Rifle | 10 | Auto-Fire | Limited Shots [6] |
| EXTRA NOTES | |
| Books Used | BESM & HRGB |
| A trained professional, the Secret Service Agent protects figures of the US | |
| government. Competent in close-quarters fighting, they also have investigative | |
| and tracking skills. They are also sanctioned by the government to use lethal | |
| force, and are highly capable fighters. | |
| -3 from ACV roll when using Pistols or Strikes | |
| -2 from ACV roll when using all other Guns and Unarmed Combat Moves | |
| -4 from DCV roll when attacked with Ranged Weapons | |
| -3 from DCV roll when attacked with Strikes | |
| -2 from DCV when attacked with other Unarmed Combat Moves | |
![]()