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Name:
Swordfish II
Type:
High speed asteroid MONO RACER
Length:
13.8m
Width:
13.3m
Height:
4.8m
Weight:
8.4 metric tons
Armament:
Plasma Cannonx1 (the main gun)
12.7mm Machinegunsx4
Notes:
The Swordfish II is Spike's one man fighter that
he
uses in Cowboy Bebop. Fast and highly maneuverable,
and
carrying a fairly powerful armament, it's very much a
perfect
plane for Spike. The plane itself if fairly basic,
being
built for speed and performance in a dangerous
setting
such as an asteroid field. As such, the craft is
very
spartan, with only the most essential equipment
and
controls included. The weapons are seemingly an
afterthought,
very much tacked on to the machine. Still,
it
performs well and serves as an excellent dogfighting
machine.
BEGIN
BESM STATS:
Derived
Values:
Mecha Point Cost: 45 points
Health Points: 70
Armor: 8
Structural
Sub-Attributes:
Armor: Level 1 (4pts.)
Toughness: Level 2 (8pts.)
Mobility
Sub-Attributes:
Flight: Level 5 (15pts.; STOL)
Maneuver Bonus (Flight): Level 4 (4pts.)
Maneuver Bonus (Space): Level 4 (4pts.)
Space Flight: Level 2 (4pts.)
Other
Sub-Attributes:
Life Support: Level 2 (2pts.)
Sensors: Level 1 (1pt.)
Weapon
Sub-Attributes:
Particle Cannon: Level 2 (8pts.)
60 Damage; Fixed & Slow
12.7 mm Machine Guns (4pts.)
15 Damage; Auto-Fire; Fixed
Mecha
Defects:
Awkward Size: Level 2 (2pts.)
Exposed Occupant: Level 1 (1pt.)
Hangar Queen: Level 1 (1pt.)
Less Armor: Level 1 (1pt.)
Not So Tough: Level 2 (2pts.)
No Arms: Level 2 (2pts.)
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